Patrouille des Makindi
Créature : humain et chevalier et allié
Ralliement — À chaque fois que la Patrouille des Makindi ou qu'un autre allié arrive sur le champ de bataille sous votre contrôle, les créatures que vous contrôlez acquièrent la vigilance jusqu'à la fin du tour.
Chevauchant sa noble monture, il remarque la moindre silhouette à l'horizon, la moindre odeur dans l'air, le moindre frisson de la terre.
2 / 3
Illustrated by David Palumbo
· Battle for Zendikar (BFZ)
Makindi Patrol
#39 · Common · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-08-25 : If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
2015-08-25 : Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
2015-08-25 : When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Comments
Under Construction