BATTLE FOR ZENDIKAR

Stasis Snare

Stasis Snare

Trampa de estasis


Encantamiento


Destello. (Puedes lanzar este hechizo en cualquier momento en que pudieras lanzar un instantáneo.)Cuando la Trampa de estasis entre al campo de batalla, exilia la criatura objetivo que controla un oponente hasta que la Trampa de estasis deje el campo de batalla. (Esa criatura regresa bajo el control de su propietario.)


Illustrated by Jason Felix

· Battle for Zendikar (BFZ)


Stasis Snare


#50 · Uncommon · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2015-08-25 : Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

2015-08-25 : If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.

2015-08-25 : If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.

2015-08-25 : In a multiplayer game, if Stasis Snare’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.

2015-08-25 : The exiled card returns to the battlefield immediately after Stasis Snare leaves the battlefield. Nothing happens between the two events, including state-based actions.

Comments

Under Construction