停滞の罠
エンチャント
瞬速(あなたはこの呪文を、あなたがインスタントを唱えられるときならいつでも唱えてよい。)停滞の罠が戦場に出たとき、対戦相手がコントロールするクリーチャー1体を対象とし、停滞の罠が戦場を離れるまでそれを追放する。(そのクリーチャーはオーナーのコントロール下で戦場に戻る。)
Illustrated by Jason Felix
· Battle for Zendikar (BFZ)
Stasis Snare
#50 · Uncommon · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-08-25 : Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
2015-08-25 : If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
2015-08-25 : If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
2015-08-25 : In a multiplayer game, if Stasis Snare’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
2015-08-25 : The exiled card returns to the battlefield immediately after Stasis Snare leaves the battlefield. Nothing happens between the two events, including state-based actions.
Comments
Under Construction