COMMANDER 2013

Drumhunter

Drumhunter

鼓声狩人


クリーチャー — 人間・ドルイド・戦士


あなたの終了ステップの開始時に、あなたがパワーが5以上のクリーチャーをコントロールしている場合、あなたはカードを1枚引いてもよい。:あなたのマナ・プールにを加える。


「この蔦音は、仲間が獣をこっちに追い立てた音だな。逃しやしないよ。」


2 / 2


Illustrated by Jim Murray

· Commander 2013 (C13)


Drumhunter


#142 · Uncommon · Japanese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-10-01 : The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.

Comments

Under Construction