Amuleto simic
Instantáneo
Elige uno: • La criatura objetivo obtiene +3/+3 hasta el final del turno. • Los permanentes que controlas ganan la habilidad de antimaleficio hasta el final del turno. (No pueden ser objetivo de hechizos o habilidades que controlan tus oponentes.) • Regresa la criatura objetivo a la mano de su propietario.
Illustrated by Zoltan Boros
· Commander Legends (CMR)
Simic Charm
#451 · Uncommon · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-01-24 : If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.
Comments
Under Construction