Sylex di Karn
Artefatto Leggendario
Il Sylex di Karn entra nel campo di battaglia TAPpato. I giocatori non possono pagare punti vita per lanciare magie o attivare abilità che non siano abilità di mana. , , Esilia il Sylex di Karn: Distruggi ogni permanente non terra con valore di mana pari o inferiore a X. Attiva solo come una stregoneria.
Illustrated by Adam Paquette
· Dominaria United (DMU)
Karn's Sylex
#234 · Mythic · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-09-09 : Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text.
2022-09-09 : An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
2022-09-09 : If a spell or an activated ability that isn’t a mana ability has a cost that requires a player to pay life, that spell or ability can’t be cast or activated.
2022-09-09 : Other things may still cause players to pay life, such as a resolving spell or ability.
2022-09-09 : Players may always pay 0 life, even if an effect says they can’t pay life.
Comments
Under Construction