JUMPSTART 2022

Shining Armor

Shining Armor

Armatura Lucente


Artefatto — Equipaggiamento


Lampo Quando l'Armatura Lucente entra nel campo di battaglia, assegnala a un Cavaliere bersaglio che controlli. La creatura equipaggiata prende +0/+2 e ha cautela. Equipaggiare (: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)


Illustrated by Eric Deschamps

· Jumpstart 2022 (J22)


Shining Armor


#243 · Common · Italian · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-10-04 : Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.

2019-10-04 : If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.

Comments

Under Construction