Shining Armor
Artifact — Equipment
Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip (: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Eric Deschamps
· Mystery Booster (MB1)
Shining Armor
#228 · Common · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-10-04 : Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
2019-10-04 : If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
Comments
Under Construction