MYSTERY BOOSTER

Shining Armor

Shining Armor

Shining Armor


Artifact — Equipment


Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip (: Attach to target creature you control. Equip only as a sorcery.)


Illustrated by Eric Deschamps

· Mystery Booster (MB1)


Shining Armor


#228 · Common · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-10-04 : Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.

2019-10-04 : If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.

Comments

Under Construction