Assalitore del Branco Notturno
Creatura — Lupo
Lampo Gli altri Lupi e Mannari che controlli prendono +1/+1. All'inizio della tua sottofase finale, se non hai lanciato una magia in questo turno, crea una pedina creatura Lupo 2/2 verde.
Un capo forte garantisce la crescita del branco.
4 / 4
Illustrated by Dan Scott
· Jumpstart 2022 (J22)
Nightpack Ambusher
#696 · Rare · Italian · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-07-12 : A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
2019-07-12 : Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
2019-07-12 : If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
2019-07-12 : Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
Comments
Under Construction