Охотник Ночной Стаи
Существо — Волк
Миг Другие Волки и Вервольфы под вашим контролем получают +1/+1. В начале вашего заключительного шага, если вы не разыграли ни одного заклинания в этом ходу, создайте одну фишку существа 2/2 зеленый Волк.
У сильного предводителя стая растет.
4 / 4
Illustrated by Dan Scott
· Core Set 2020 (M20)
Nightpack Ambusher
#185 · Rare · Russian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-07-12 : A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
2019-07-12 : Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
2019-07-12 : If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
2019-07-12 : Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
Comments
Under Construction