Agire d'Impulso
Stregoneria
Esilia le prime tre carte del tuo grimorio. Fino alla fine del turno, puoi giocare le carte esiliate in questo modo. (Se lanci una magia in questo modo, paghi comunque i suoi costi. Puoi giocare una terra in questo modo solo se potresti giocarne una normalmente.)
"Non vuoi sapere cosa succede quando mi metto gli occhialoni."
Illustrated by Brad Rigney
· Magic 2015 (M15)
Act on Impulse
#126 · Uncommon · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-07-18 : Any cards you don't play will remain exiled.
2014-07-18 : Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card only during your main phase while the stack is empty.
2014-07-18 : The cards are exiled face up.
2014-07-18 : Under normal circumstances, you can play a land card exiled with Act on Impulse only if you haven't played a land yet that turn.
Comments
Under Construction