INNISTRAD: MIDNIGHT HUNT

Contortionist Troupe

Contortionist Troupe

Compañía de contorsionistas


Criatura — Humano


La Compañía de contorsionistas entra al campo de batalla con X contadores +1/+1 sobre ella. Aquelarre — Al comienzo de tu paso final, si controlas tres o más criaturas con fuerzas distintas, pon un contador +1/+1 sobre la criatura objetivo que controlas.


"¡Les damos la bienvenida al mejor espectáculo de Kessig!".


Illustrated by Jesper Ejsing

· Innistrad: Midnight Hunt (MID)


Contortionist Troupe


#178 · Uncommon · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-09-24 : A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

2021-09-24 : For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

2021-09-24 : Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

Comments

Under Construction