贖罪の聖騎士
クリーチャー — 吸血鬼・騎士
各アップキープの開始時に、直前のターンにあなたがライフを失っていた場合、贖罪の聖騎士の上に+1/+1カウンターを1個置く。 贖罪の聖騎士が死亡したとき、あなたはこれのタフネスに等しい点数のライフを得る。
負傷には祝福があり、死には評価がある。
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Illustrated by Lius Lasahido
· Rivals of Ixalan (RIX)
Paladin of Atonement
#16 · Rare · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-01-19 : Paladin of Atonement’s first ability cares only whether you lost life last turn, even if Paladin of Atonement wasn’t on the battlefield when that happened. It doesn’t care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
2018-01-19 : To determine how much life you gain for the last ability, use Paladin of Atonement’s toughness as it last existed on the battlefield. If its toughness was less than 0, you won’t gain life. (You also won’t lose life.).
Comments
Under Construction