贖罪神聖武士
生物 ~吸血鬼/騎士
在每個維持開始時,若你上回合曾失去生命,則在贖罪神聖武士上放置一個+1/+1指示物。 當贖罪神聖武士死去時,你獲得等同於其防禦力的生命。
每處傷口皆有祝福;每次死亡皆有報應。
1 / 1
Illustrated by Lius Lasahido
· Rivals of Ixalan (RIX)
Paladin of Atonement
#16 · Rare · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-01-19 : Paladin of Atonement’s first ability cares only whether you lost life last turn, even if Paladin of Atonement wasn’t on the battlefield when that happened. It doesn’t care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
2018-01-19 : To determine how much life you gain for the last ability, use Paladin of Atonement’s toughness as it last existed on the battlefield. If its toughness was less than 0, you won’t gain life. (You also won’t lose life.).
Comments
Under Construction