RAVNICA ALLEGIANCE

Biomancer's Familiar

Biomancer's Familiar

Familiar del biomante


Criatura — Mutante


Cuesta menos activar las habilidades activadas de las criaturas que controlas. Este efecto no puede reducir la cantidad de maná que cuesta activar una habilidad a menos de un maná. : La próxima vez que la criatura objetivo se adapte este turno, se adapta como si no tuviera contadores +1/+1 sobre ella.


2 / 2


Illustrated by Izzy

· Ravnica Allegiance (RNA)


Biomancer's Familiar


#158 · Rare · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-01-25 : Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.

2019-01-25 : An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by {1}.

2019-01-25 : Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.

2019-01-25 : The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.

Comments

Under Construction