RAVNICA ALLEGIANCE

Biomancer's Familiar

Biomancer's Familiar

Familier du biomancien


Créature : mutant


Les capacités activées des créatures que vous contrôlez coûtent de moins à activer. Cet effet ne peut pas réduire la quantité de mana que coûte une capacité pour s'activer à moins de un mana. : La prochaine fois que la créature ciblée s'adapte ce tour-ci, elle s'adapte comme si elle n'avait pas de marqueurs +1/+1 sur elle.


2 / 2


Illustrated by Izzy

· Ravnica Allegiance (RNA)


Biomancer's Familiar


#158 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-01-25 : Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.

2019-01-25 : An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by {1}.

2019-01-25 : Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.

2019-01-25 : The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.

Comments

Under Construction