조합 길드마도사
생물 — 인어 마법사
, : 이 턴에, 당신이 조종하는 각 생물은 +1/+1 카운터 한 개를 추가로 가진 채로 전장에 들어온다. , : 당신이 조종하는 생물 두 개를 목표로 정한다. 첫 번째 목표에서 +1/+1 카운터 한 개를 두 번째 목표로 옮긴다.
2 / 2
Illustrated by Yeong-Hao Han
· Ravnica Allegiance (RNA)
Combine Guildmage
#163 · Uncommon · Korean · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-01-25 : If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
2019-01-25 : If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
2019-01-25 : If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.
Comments
Under Construction