Azors Verleser
{W/U}{W/U}
Kreatur — Mensch, Berater
Lege zu Beginn deines Versorgungssegments eine Filibustereimarke auf Azors Verleser. Falls dann fünf oder mehr Filibustereimarken auf Azors Verlesern liegen, gewinnst du das Spiel. Immer wenn eine Quelle dir Schaden zufügt, entferne eine Filibustereimarke von Azors Verlesern.
3 / 5
Illustrated by Johannes Voss
· Return to Ravnica (RTR)
Azor's Elocutors
#210 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2012-10-01 : The second ability of Azor’s Elocutors removes one filibuster counter per source, no matter how much damage that source dealt. For example, if two attacking creatures deal damage to you at the same time, two filibuster counters will be removed.
2012-10-01 : You’ll only win the game if Azor’s Elocutors has five or more filibuster counters on it when the first ability resolves. For example, if Azor’s Elocutors has four filibuster counters on it and you somehow add another during your main phase, you won’t win the game immediately.
Comments
Under Construction