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Azor's Elocutors

Azor's Elocutors

Oradores de Azor

{W/U}{W/U}


Criatura — Consejero humano


Al comienzo de tu mantenimiento, pon un contador de obstrucción sobre los Oradores de Azor. Luego, si los Oradores de Azor tienen cinco o más contadores de obstrucción sobre ellos, ganas el juego. Siempre que una fuente te haga daño, remueve un contador de obstrucción de los Oradores de Azor.


3 / 5


Illustrated by Johannes Voss

· Return to Ravnica (RTR)


Azor's Elocutors


#210 · Rare · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2012-10-01 : The second ability of Azor’s Elocutors removes one filibuster counter per source, no matter how much damage that source dealt. For example, if two attacking creatures deal damage to you at the same time, two filibuster counters will be removed.

2012-10-01 : You’ll only win the game if Azor’s Elocutors has five or more filibuster counters on it when the first ability resolves. For example, if Azor’s Elocutors has four filibuster counters on it and you somehow add another during your main phase, you won’t win the game immediately.

Comments

Under Construction