Arnés del montaraz
Artefacto — Equipo
La criatura equipada obtiene +1/+1 y tiene la habilidad de prisa. Equipar .
Todo viaje comienza con un primer paso; a veces también termina con ese mismo paso.
Illustrated by Matt Stewart
· Scars of Mirrodin (SOM)
Strider Harness
#207 · Common · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-01-19 : If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won’t be able to attack that turn. This means that you can’t use one Strider Harness to allow two new creatures to attack in the same turn.
Comments
Under Construction