Blutalchemie
Verzauberung
Wenn die Blutalchemie ins Spiel kommt, erzeuge für jeden Gegner, den du hast, einen Blut-Spielstein. Blut-Spielsteine, die du kontrollierst, sind zusätzlich zu ihren anderen Typen Ausrüstungen und haben „Die ausgerüstete Kreatur erhält +2/+0" und Ausrüsten .
Illustrated by Caio Monteiro
· Crimson Vow Commander (VOC)
Arterial Alchemy
#61 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-11-19 : Blood tokens stop being Equipment if Arterial Alchemy leaves the battlefield. If any of them are attached to creatures at that time, they become unattached.
2021-11-19 : If a Blood token is somehow both a creature and an Equipment, it can't be attached to a creature.
2021-11-19 : If you control more than one Arterial Alchemy, creatures equipped with Blood Equipment will get +2/+0 for each Arterial Alchemy. The equip cost is still {2}.
Comments
Under Construction