鮮血の錬金術
エンチャント
鮮血の錬金術が戦場に出たとき、対戦相手1人につき1つの血・トークンを生成する。 あなたがコントロールしている血・トークンは、それらの他のタイプに加えて装備品であり、「装備しているクリーチャーは+2/+0の修整を受ける。」と装備を持つ。
Illustrated by Caio Monteiro
· Crimson Vow Commander (VOC)
Arterial Alchemy
#61 · Rare · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-11-19 : Blood tokens stop being Equipment if Arterial Alchemy leaves the battlefield. If any of them are attached to creatures at that time, they become unattached.
2021-11-19 : If a Blood token is somehow both a creature and an Equipment, it can't be attached to a creature.
2021-11-19 : If you control more than one Arterial Alchemy, creatures equipped with Blood Equipment will get +2/+0 for each Arterial Alchemy. The equip cost is still {2}.
Comments
Under Construction