命運の掌握
エンチャント
命運の掌握が戦場に出たとき、各対戦相手につきそれぞれ、そのプレイヤーがコントロールしていて土地でないパーマネント最大1つを対象とする。命運の掌握が戦場を離れるまで、それらを追放する。(それらのパーマネントはオーナーのコントロール下で戦場に戻る。)
死の国から逃れるものは数少ない。運命から逃れるものはさらに少ない。
Illustrated by Lie Setiawan
· Commander Masters (CMM)
Grasp of Fate
#823 · Rare · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-11-04 : Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
2015-11-04 : If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
2015-11-04 : If a token is exiled, it ceases to exist. It won't be returned to the battlefield.
2015-11-04 : In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
2015-11-04 : The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.
Comments
Under Construction