WILDS OF ELDRAINE: ENCHANTING TALES

Grasp of Fate

Grasp of Fate

命运之攫


结界


当命运之攫进战场时,为每位对手各进行以下流程~放逐至多一个目标由该牌手操控的非地永久物,直到命运之攫离开战场为止。


「巫婆用荆条将她心脏包起,藏进树林深处的古堡当中。如果无人能够找到她心在何处,预言也就不可能成真。」 ~*《圆石阵奇谭》*


Illustrated by WFlemming Illustration

· Wilds of Eldraine: Enchanting Tales (WOT)


Grasp of Fate


#3 · Uncommon · Simplified Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2015-11-04 : Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.

2015-11-04 : If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.

2015-11-04 : If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

2015-11-04 : In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

2015-11-04 : The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.

Comments

Under Construction