FATE REFORGED

Frontier Siege

Frontier Siege

圍攻鋒疆


結界


於圍攻鋒疆進戰場時,選擇可汗或龍王。 • 可汗~在你的每個行動階段開始時,加到你的魔法力池中。 • 龍王~每當一個具飛行異能的生物在你的操控下進戰場時,你可以讓它和目標不由你操控的生物互鬥。


Illustrated by James Ryman

· Fate Reforged (FRF)


Frontier Siege


#131 · Rare · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-11-24 : Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

2014-11-24 : Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.

2014-11-24 : For the “Dragons” ability, you decide whether the creature with flying will fight the target creature you don’t control as the ability resolves.

2014-11-24 : The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

2014-11-24 : The “Khans” ability triggers at the beginning of both your precombat main phase and your postcombat main phase. Unused mana empties from players’ mana pools at the end of each step and phase.

Comments

Under Construction