GAME NIGHT: FREE-FOR-ALL

Plea for Power

Plea for Power

Súplica de poder


Conjuro


Voluntad del consejo — Comenzando contigo, cada jugador vota tiempo o conocimiento. Si tiempo consigue más votos, juega un turno adicional después de este. Si conocimiento consigue más votos o el voto acaba en empate, roba tres cartas.


Illustrated by John Severin Brassell

· Game Night: Free-for-All (GN3)


Plea for Power


#33 · Rare · Spanish · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-05-29 : Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

2014-05-29 : No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

2014-05-29 : Players can't do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.

2014-05-29 : The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

2014-05-29 : You must vote for one of the available options. You can't abstain.

Comments

Under Construction