TALES OF MIDDLE-EARTH COMMANDER

Plea for Power

Plea for Power

Apelo ao Poder


Feitiço


Vontade do conselho — A começar por você, cada jogador vota em tempo ou conhecimento. Se tempo receber mais votos, jogue um turno extra depois deste. Se conhecimento receber mais votos ou a votação empatar, compre três cards.


"A fumaça voltou a subir do Monte da Perdição. O poder da Terra Negra cresce, e estamos sob forte assédio." — Boromir


Illustrated by Josh Hass

· Tales of Middle-earth Commander (LTC)


Plea for Power


#195 · Rare · Portuguese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-05-29 : Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

2014-05-29 : No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

2014-05-29 : Players can't do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.

2014-05-29 : The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

2014-05-29 : You must vote for one of the available options. You can't abstain.

Comments

Under Construction