MAGIC 2015

Might Makes Right

Might Makes Right

La ley del más fuerte


Encantamiento


Al comienzo del combate en tu turno, si controlas todas las criaturas en el campo de batalla con la mayor fuerza, gana el control de la criatura objetivo que controla un oponente hasta el final del turno. Endereza esa criatura. Gana la habilidad de prisa hasta el final del turno. (Puede atacar y este turno.)


Un voto de lealtad sellado con un apretón de manos.


Illustrated by Mark Winters

· Magic 2015 (M15)


Might Makes Right


#156 · Uncommon · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-07-18 : Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

2014-07-18 : The ability can target any creature an opponent controls, not just one that’s tapped.

2014-07-18 : The ability will check its condition again as it tries to resolve. If, at that time, another player controls a creature with the greatest power or tied for the greatest power, the ability won’t do anything.

2014-07-18 : The ability will trigger only if you control each creature on the battlefield with the greatest power as the beginning of combat step begins. If another player controls a creature with the greatest power or tied for the greatest power at that time, the ability won’t trigger at all.

2014-07-18 : “Each creature on the battlefield with the greatest power” may be a single creature if each other creature has less power.

Comments

Under Construction