MAGIC 2015

Might Makes Right

Might Makes Right

La loi du plus fort


Enchantement


Au début du combat pendant votre tour, si vous contrôlez chaque créature sur le champ de bataille avec la force la plus élevée, acquérez le contrôle d'une créature ciblée qu'un adversaire contrôle jusqu'à la fin du tour. Dégagez cette créature. Elle acquiert la célérité jusqu'à la fin du tour. (Elle peut attaquer et ce tour-ci.)


Un serment de loyauté conclu d'une poignée de main.


Illustrated by Mark Winters

· Magic 2015 (M15)


Might Makes Right


#156 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-07-18 : Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

2014-07-18 : The ability can target any creature an opponent controls, not just one that’s tapped.

2014-07-18 : The ability will check its condition again as it tries to resolve. If, at that time, another player controls a creature with the greatest power or tied for the greatest power, the ability won’t do anything.

2014-07-18 : The ability will trigger only if you control each creature on the battlefield with the greatest power as the beginning of combat step begins. If another player controls a creature with the greatest power or tied for the greatest power at that time, the ability won’t trigger at all.

2014-07-18 : “Each creature on the battlefield with the greatest power” may be a single creature if each other creature has less power.

Comments

Under Construction