MAGIC 2015

Might Makes Right

Might Makes Right

力こそ正義


エンチャント


あなたのターンの戦闘の開始時に、あなたが戦場に出ているパワーの最も大きいクリーチャーをすべてコントロールしている場合、対戦相手がコントロールするクリーチャー1体を対象とし、ターン終了時までそれのコントロールを得る。そのクリーチャーをアンタップする。それはターン終了時まで速攻を得る。(このターン、それは攻撃したりしたりできる。)


握手で誓われた忠誠の誓い。


Illustrated by Mark Winters

· Magic 2015 (M15)


Might Makes Right


#156 · Uncommon · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-07-18 : Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

2014-07-18 : The ability can target any creature an opponent controls, not just one that’s tapped.

2014-07-18 : The ability will check its condition again as it tries to resolve. If, at that time, another player controls a creature with the greatest power or tied for the greatest power, the ability won’t do anything.

2014-07-18 : The ability will trigger only if you control each creature on the battlefield with the greatest power as the beginning of combat step begins. If another player controls a creature with the greatest power or tied for the greatest power at that time, the ability won’t trigger at all.

2014-07-18 : “Each creature on the battlefield with the greatest power” may be a single creature if each other creature has less power.

Comments

Under Construction