歐納克先人庫科許
傳奇生物~食人魔/精靈
每當你起動任一神器的異能時,若它不是魔法力異能,則你可以支付。若你如此作,則複製該異能。你可以為該複製品選擇新的目標。
歐納克一族深諳黑暗絕學與技藝。其造物繼續散播著邪惡的魔法,為他們的回歸鋪平道路。
4 / 3
Illustrated by Slawomir Maniak
· Magic 2015 (M15)
Kurkesh, Onakke Ancient
#153 · Rare · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-07-18 : A mana ability is an ability that (1) could put mana into a player’s mana pool when it resolves, (2) isn’t a loyalty ability, and (3) doesn’t target.
2014-07-18 : Activated abilities are written in the form “Cost: Effect.” Some keywords are activated abilities and will have colons in their reminder texts.
2014-07-18 : If paying the activation cost of the ability includes sacrificing Kurkesh, the ability won’t be copied. At the time the ability is considered activated (after all costs are paid), Kurkesh is no longer on the battlefield.
2014-07-18 : If the ability has {X} in its cost, the value of X is copied.
2014-07-18 : If the ability is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
2014-07-18 : The copy will have the same targets as the ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
Comments
Under Construction