Vampiro de Guul Draz
Criatura — Vampiro Ladino
Enquanto um oponente tiver 10 ou menos pontos de vida, Vampiro de Guul Draz receberá +2/+1 e terá intimidar. (Ele só pode ser bloqueado por criaturas artefato e/ou criaturas que compartilhem uma cor com ele.)
"O odor de sangue de uma criatura é um indício que não pode ser disfarçado."
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Illustrated by Steve Argyle
· Zendikar (ZEN)
Guul Draz Vampire
#93 · Common · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-10-01 : If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it’s blocked, changing its colors won’t change that.
2009-10-01 : Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures.
Comments
Under Construction