COMMANDER MASTERS

Experiment Kraj

Experiment Kraj

Experimento Kraj


Criatura Lendária — Lodo Mutante


Experimento Kraj tem todas as habilidades ativadas de cada outra criatura com um marcador +1/+1 nela. : Coloque um marcador +1/+1 na criatura alvo.


"Claro que ele vai crescer incontrolavelmente — ele foi projetado para escolher sua própria evolução." — Momir Vig


4 / 6


Illustrated by Mark Tedin

· Commander Masters (CMM)


Experiment Kraj


#337 · Rare · Portuguese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2006-05-01 : Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.

2016-06-08 : Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

Comments

Under Construction