清輝宮殿
地
:加。 ,:加一點魔法力,其顏色為你指揮官標識色中的任一顏色。如果你將此魔法力用來施放你的指揮官,則它進戰場時上面額外有數個+1/+1指示物,其數量等同於本盤遊戲中從統帥區施放過它的次數。
Illustrated by Andreas Rocha
· Commander Legends (CMR)
Opal Palace
#352 · Common · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-11-10 : If Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game.
2020-11-10 : If you don't have a commander, Opal Palace's last ability produces no mana.
2020-11-10 : If you have two commanders, the last ability adds one mana of any color in their combined color identities.
2020-11-10 : If your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce {C}.
2020-11-10 : The "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter.
Comments
Under Construction