DUEL DECKS: ELSPETH VS. TEZZERET

Clockwork Hydra

Clockwork Hydra

Idra Meccanica


Creatura Artefatto — Idra


L'Idra Meccanica entra nel campo di battaglia con quattro segnalini +1/+1. Ogniqualvolta l'Idra Meccanica attacca o blocca, rimuovi un segnalino +1/+1 da essa. Se lo fai, l'Idra Meccanica infligge 1 danno a una creatura o a un giocatore bersaglio. : Metti un segnalino +1/+1 sull'Idra Meccanica.


Illustrated by Daren Bader

· Duel Decks: Elspeth vs. Tezzeret (DDF)


Clockwork Hydra


#55 · Uncommon · Italian · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-03-19 : If Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can’t remove a +1/+1 counter from it, so it won’t deal damage.

2021-03-19 : If the chosen target is an illegal target by the time Clockwork Hydra’s triggered ability tries to resolve, the ability doesn’t resolve. You don’t remove a counter from Clockwork Hydra.

Comments

Under Construction