TIME SPIRAL REMASTERED

Clockwork Hydra

Clockwork Hydra

Hidra mecánica


Criatura artefacto — Hidra


La Hidra mecánica entra al campo de batalla con cuatro contadores +1/+1 sobre ella. Siempre que la Hidra mecánica ataque o bloquee, remueve un contador +1/+1 de ella. Si lo haces, la Hidra mecánica hace 1 punto de daño a cualquier objetivo. : Pon un contador +1/+1 sobre la Hidra mecánica.


Illustrated by Daren Bader

· Time Spiral Remastered (TSR)


Clockwork Hydra


#264 · Uncommon · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-03-19 : If Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can’t remove a +1/+1 counter from it, so it won’t deal damage.

2021-03-19 : If the chosen target is an illegal target by the time Clockwork Hydra’s triggered ability tries to resolve, the ability doesn’t resolve. You don’t remove a counter from Clockwork Hydra.

Comments

Under Construction