MAGIC 2014

Sengir Vampire

Sengir Vampire

셍기르가의 흡혈귀


생물 — 흡혈귀


비행셍기르가의 흡혈귀에게 이 턴에 피해를 입은 생물이 죽을 때마다, 셍기르가의 흡혈귀에 +1/+1 카운터 한 개를 올려놓는다.


제국은 흥망성쇠를 거듭하지만 악은 영원하다.


4 / 4


Illustrated by Kev Walker

· Magic 2014 (M14)


Sengir Vampire


#113 · Uncommon · Korean · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2007-07-15 : If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire’s ability will trigger and it will get a +1/+1 counter.

2011-09-22 : Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampire’s ability will trigger. It doesn’t matter who controlled the creature or whose graveyard it was put into.

2011-09-22 : If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampire’s ability will trigger, but it will do nothing when it resolves.

Comments

Under Construction