Vampiro de Sengir
Criatura — Vampiro
Vuela. (Esta criatura no puede ser bloqueada excepto por criaturas que tengan la habilidad de volar o alcance.) Siempre que una criatura que haya recibido daño del Vampiro de Sengir este turno muera, pon un contador +1/+1 sobre el Vampiro de Sengir.
Los imperios tienen su esplendor y su decadencia, pero el mal es eterno.
4 / 4
Illustrated by Kev Walker
· Magic 2015 (M15)
Sengir Vampire
#277 · Uncommon · Spanish · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2007-07-15 : If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire’s ability will trigger and it will get a +1/+1 counter.
2011-09-22 : Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampire’s ability will trigger. It doesn’t matter who controlled the creature or whose graveyard it was put into.
2011-09-22 : If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampire’s ability will trigger, but it will do nothing when it resolves.
Comments
Under Construction