PHYREXIA: ALL WILL BE ONE

Myr Custodian

Myr Custodian

Myr custodio


Criatura artefacto — Myr


Cuando el Myr custodio entre al campo de batalla, adivina 2. Luego, cada oponente puede adivinar 1. (Para adivinar X, ese jugador mira las X primeras cartas de su biblioteca, luego pone cualquier cantidad de ellas en el fondo y el resto en la parte superior en cualquier orden.)


"Los myr vamos donde haya trabajo. Así ha sido y así será siempre". —Urtet, restos de Memnarch


2 / 3


Illustrated by Mark Behm

· Phyrexia: All Will Be One (ONE)


Myr Custodian


#235 · Common · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-02-04 : As the enters-the battlefield ability resolves, first you scry 2. Then each opponent in turn order chooses whether or not to scry 1. Those who do (likely all of them) look at the top card of their library at the same time, then they decide in turn order where their card goes. Each opponent will know the choices of previous players in turn order before making their own choices.

Comments

Under Construction