JUMPSTART 2022

Wildfire Elemental

Wildfire Elemental

Elemental incendiario


Criatura — Elemental


Siempre que un oponente reciba daño que no sea de combate, las criaturas que controlas obtienen +1/+0 hasta el final del turno.


"El fuego baila, brinca y se agita en busca de más combustible; nunca descansa. ¿Por qué debería hacerlo yo?". —Chandra Nalaar


3 / 3


Illustrated by Svetlin Velinov

· Jumpstart 2022 (J22)


Wildfire Elemental


#624 · Common · Spanish · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-07-12 : Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.

2019-07-12 : In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.

2019-07-12 : The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.

2019-07-12 : Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.

Comments

Under Construction