들불 정령
생물 — 정령
상대가 비전투피해를 입을 때마다, 당신이 조종하는 생물들은 턴종료까지 +1/+0을 받는다.
"불은 언제나 춤추고 뛰며 휘돌면서 더 많은 연료를 찾아다니지. 불은 쉬는 법이 없는데, 왜 내가 그래야 하지?" —찬드라 날라르
3 / 3
Illustrated by Svetlin Velinov
· Core Set 2020 (M20)
Wildfire Elemental
#297 · Common · Korean · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-07-12 : Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.
2019-07-12 : In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.
2019-07-12 : The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
2019-07-12 : Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.
Comments
Under Construction