CORE SET 2020

Wildfire Elemental

Wildfire Elemental

野火元素


生物 ~元素


每当任一对手受到非战斗伤害时,由你操控的生物得+1/+0直到回合结束。


「火焰始终舞动、跳跃、旋转,不断燃点事物充盈自身。烈火永不停歇,那我为何要停?」 ~茜卓纳拉


3 / 3


Illustrated by Svetlin Velinov

· Core Set 2020 (M20)


Wildfire Elemental


#297 · Common · Simplified Chinese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-07-12 : Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.

2019-07-12 : In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.

2019-07-12 : The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.

2019-07-12 : Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.

Comments

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