PLANECHASE 2012

Primal Plasma

Primal Plasma

Primal Plasma


Creature — Elemental Shapeshifter


As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.


Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.


* / *


Illustrated by Luca Zontini

· Planechase 2012 (PC2)


Primal Plasma


#23 · Common · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-03-19 : If an object enters the battlefield as a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy’s own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example.

2021-03-19 : If an object on the battlefield becomes a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect.

2021-03-19 : While not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn’t have flying or defender.

Comments

Under Construction