GATECRASH

Dimir Keyrune

Dimir Keyrune

ディミーアの魔鍵


アーティファクト


:あなたのマナ・プールにを加える。:ディミーアの魔鍵はターン終了時まで、青であり黒である2/2のホラー・アーティファクト・クリーチャーになる。このターン、これはブロックされない。


あらゆる錠をすり抜ける鍵。


Illustrated by Daniel Ljunggren

· Gatecrash (GTC)


Dimir Keyrune


#228 · Uncommon · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-04-15 : Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.

2013-04-15 : Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.

Comments

Under Construction