ZENDIKAR RISING COMMANDER

Dimir Keyrune

Dimir Keyrune

Dimir Keyrune


Artifact


: Add or . : Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.


A key that slips through every lock.


Illustrated by Daniel Ljunggren

· Zendikar Rising Commander (ZNC)


Dimir Keyrune


#110 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-04-15 : Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.

2013-04-15 : Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.

Comments

Under Construction