底密尔符镇兵
神器
:加或到你的法术力池中。 :底密尔符镇兵成为2/2,蓝黑双色的惊惧兽神器生物直到回合结束,且本回合不能被阻挡。
一把无锁不能开的钥匙。
Illustrated by Daniel Ljunggren
· Gatecrash (GTC)
Dimir Keyrune
#228 · Uncommon · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-04-15 : Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
2013-04-15 : Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Comments
Under Construction